The Gnomon Workshop – Building Natural Environments using Gaea & Houdini 2024-6
The Gnomon Workshop – Building Natural Environments using Gaea & Houdini 2024-6 Downloadly IRSpace

Building Natural Environments using Gaea & Houdini course. In this comprehensive four-hour workshop, Rasha Shalabi takes environmental artists and matte painters on a journey from the initial idea to the final image. Using Gaea, Houdini, V-Ray and Photoshop software, he recreates the ancient Sinai desert in Egypt and the Red Sea mountains. This workshop is very suitable for artists who work in the field of special effects for film, television and video games. During this workshop, Rasha teaches step by step the complete process of building a natural environment based on a real place. This course will help artists to create highly realistic and highly detailed natural environments for various projects. By participating in this course, artists can improve their skills in environment design, texturing, lighting and rendering.
What you will learn:
- Planning Environment: Learning how to plan and organize a project
- Creating the initial idea: building the basic assets and creating the main camera angle
- Asset development and texturing in Gaea: Using Gaea to create the terrain and its textures
- Visual development of the environment in Houdini/V-Ray: Creating layered shaders in V-Ray to achieve the highest level of detail in the final renders
- Final construction of the environment: creating the final environment and making final settings
This course is suitable for people who:
- Looking to learn how to build realistic natural environments.
- They want to get acquainted with Gaea, Houdini, V-Ray and Photoshop software.
- They work in the field of special effects for movies, TV and movie games.
- They want to learn the complete process of building a natural environment from start to finish.
Course details
- Publisher: TheGnomonWorkshop
- Lecturer: Rasha Shalaby
- Training level: beginner to advanced
- Training duration: 4 hours and 15 minutes
Course headings
- 00. Preview
- 01. Planning the Environment
- 02. Concept Creation: Creating Base Assets — Part 1
- 03. Concept Creation: Creating Base Assets — Part 2
- 04. Concept Creation: Creating a Hero Angle — Part 1
- 05. Concept Creation: Creating a Hero Angle — Part 2
- 06. Developing & texturing Assets in Gaea
- 07. Look Dev of the Environment Build in Houdini/V-Ray
- 08. Finalized Environment Build & Final Touches
Images of Building Natural Environments using Gaea & Houdini course
Sample video of the course
Installation guide
After Extract, view with your favorite Player.
Subtitle: None
Quality: 1080p
download link
File(s) password: www.downloadly.ir
Size
2.2 GB