Udemy – Learn Unity Games Engine & C# By Creating A VR Space Shooter 2020-11
Udemy – Learn Unity Games Engine & C# By Creating A VR Space Shooter 2020-11 Downloadly IRSpace

Learn Unity Games Engine & C# By Creating A VR Space Shooter, This course is designed to take you from Unity beginner to game developer! I’ll show you the process I go through when creating games in unity starting from scratch! from creating a project all the way to a final build. Using the free art assets provided you will construct your moonbase then learn how to pick up objects using your virtual hands, shoot laser guns, destroy asteroids and add user interface elements to enhance the experience! We will create some simple C# scripts that create all the systems behind the game, such as spawning asteroids, managing the player score and controlling the timer. Then to round off the project we add some nice finishing particle effects. Everything is designed to be a beginner level so that you can follow along and create your own game with ease. Even intermediate users of Unity will find this useful to learn VR application development
What you’ll learn
- Installing Unity Hub and the Unity Game Engine
- Navigating the Unity’s user interface
- Importing and preparing 3D assets
- Getting Unity Ready for Virtual Reality a look at some Unity engine settings
- Creating A Moon Base – Creative session! use provided assets to personalise your moon base
- Lighting an environment using Unity directional lights, spotlights and baking
- Setting up the VR Camera – using Unity’s XR interaction toolkit
- Take a look at the base in VR! – building to the Oculus Quest
- Adding your hands – use C# combined with animator blend trees to control your hands.
- Picking up your weapon – using Unitys XR interactions
- Shooting your gun – an intro to C#
- Using Unity’s C# events system
- Spawning the asteroids – coding in C# to instantiate objects into our scene
- Creating a Game Manager, a C# class that looks after everything our game is doing.
- C# static variables
- C# Enums
Who this course is for
- Beginner game developers
- 3D Artists
- Technical Artists
- developers looking to get into VR
Specificatoin of Learn Unity Games Engine & C# By Creating A VR Space Shooter
- Publisher : Udemy
- Teacher : Daniel Stringer
- Language : English
- Level : Beginner
- Number of Course :
- Duration : 48000 hours and minutes
Content on 2022-7
Requirements
- To experience the VR you will need a Meta Quest/Rift/Rift S
- How to download and install software would be an advantage.
- A small understanding of Unity – *But not essential
- A basic grasp of maths will help with a little part of the timer coding – *But not essential
- A little knowledge of C# would help *but not essential
Pictures
Sample Clip
Installation Guide
Extract the files and watch with your favorite player
Subtitle : English
Quality: 720p
Download Links
File size
5.46 GB