Udemy – Three.js From Basic to Advanced: Combining Technology & Art 2025-3

Udemy – Three.js From Basic to Advanced: Combining Technology & Art 2025-3 Downloadly IRSpace

Udemy – Three.js From Basic to Advanced: Combining Technology & Art 2025-3
Udemy – Three.js From Basic to Advanced: Combining Technology & Art 2025-3

Three.js From Basic to Advanced: Combining Technology & Art. This course teaches participants how to create interactive 3D web applications using the Three.js library and 3D modeling skills. The course focuses on mastering the basics of Three.js, 3D modeling, connecting character models, and setting up skeletal animations, and allows learners to develop their own projects independently. In addition to strengthening programming thinking, this course also improves understanding of artistic production and prepares participants to manage 3D web projects. Unlike many existing courses, this training covers not only working with Three.js, but also producing artistic assets such as 3D models. With a focus on real-world commercial projects, this course starts with both artistic asset production and Three.js implementation, equipping learners with the skills needed in the job market. Rather than focusing solely on theory, the learning process is project-based, taking participants step-by-step from design to completion of a commercial project. By the end of the course, students will be able to work as independent 3D web developers, create art assets, and use Three.js to build interactive works.

What you will learn:

  • Step 1: Creating art resources. By becoming familiar with software such as Blender and Photoshop and creating 3D scene model resources to display the car.
  • Step 2: Three.js driving the 3D environment. Combining the 3D art knowledge you already know, you will learn the core knowledge of Three.js and apply it flexibly in the 3D environment.
  • Step 3: Add dynamic effects to the scene. Through Three.js applications and 3D art methods, dynamic effects are added to the scene to make it more alive.
  • Step 4: Character Model, Third Person Camera, Skeletal Animation, Scene Collision. You will learn the processes involved in model creation by obtaining or creating character models.
  • Step 5: Interactive Function. Adding a 3D model of a car and interactive function of the car. Consolidates modeling knowledge throughout the car modeling process.
  • Step 6: Mini-Game. In this step, you will comprehensively apply your knowledge of modeling, materials, Three.js, tween animation, etc. to implement the designed interaction.
  • Step 7: Improving Image Quality. Explain how to improve visual effect through 3D art techniques and programming methods, as well as their advantages and disadvantages.
  • Step 8: Performance Optimization and Art Misunderstandings. Explain the principles and practical methods of performance optimization, which can be used as a guide.
  • Step 9: Expanding thinking. Practice using simple 3D art knowledge and mathematical knowledge to achieve advanced dynamic effects, expanding creative thinking.

This course is suitable for people who:

  • Front-End Web Development Engineer.
  • 3D artist.

Course Details Three.js From Basic to Advanced: Combining Technology & Art

  • Publisher:  Udemy
  • Instructor:  Da Pang
  • Training level: Beginner to advanced
  • Training duration: 27 hours
  • Number of lessons: 62

Course headings

Three.js From Basic to Advanced: Combining Technology & Art

Prerequisites for the Three.js From Basic to Advanced: Combining Technology & Art course

  • Basic Knowledge of JavaScript

Course images

Three.js From Basic to Advanced: Combining Technology & Art

Sample course video

Installation Guide

After Extract, view with your favorite player.

Subtitles: None

Quality: 720p

Download link

Download Part 1 – 3 GB

Download Part 2 – 3 GB

Download Part 3 – 3 GB

Download Part 4 – 3 GB

Download Part 5 – 3 GB

Download Part 6 – 3 GB

Download Part 7 – 3 GB

Download Part 8 – 449 MB

File(s) password: www.downloadly.ir

File size

21.4 GB