Udemy – Automate Level Design with Tiled Automapping & Godot 4.3 C# 2024-10

Udemy – Automate Level Design with Tiled Automapping & Godot 4.3 C# 2024-10 Downloadly IRSpace

Udemy – Automate Level Design with Tiled Automapping & Godot 4.3 C# 2024-10
Udemy – Automate Level Design with Tiled Automapping & Godot 4.3 C# 2024-10

Automate Level Design with Tiled Automapping & Godot 4.3 C# Course. In this course, I’ll walk you through the process of mastering Automapping in Tiled and how to seamlessly integrate your levels into Godot 4.3. Together, we’ll unlock the power of automation to speed up your level design and give you more time to focus on the creative aspects of your game. We’ll start by setting up your tile sets and their collision shapes so that collisions work flawlessly when importing maps into the Godot game engine. We’ll then move on to explore the Automapping feature in Tiled, where I’ll show you how to set up custom rules so that the software can automatically place tiles for you. I’ll walk you through the process of setting up a more complex Automapping, and then we’ll take a look at how to set up Automapping for a simpler tile set. This course is not for complete beginners, but rather for “beginner+” and intermediate programmers, so if you have little or no experience with the Godot game engine and are familiar with the C# programming language, this course is for you. However, the Automapping in Tiled part of this course is designed for beginners, so you will learn quickly. By the end, you will be able to easily create rich and immersive levels!

What you will learn in this course:

  • Setting up a Godot 4.3 C# project
  • Creating a tile set in Tiled
  • Setting collision shapes for Tiled tilesets
  • Setting up Automapping with Tiled
  • Adding tile variety to Automapping
  • How to use NoOverlappingOutput to ensure that larger objects on a layer do not overlap
  • How to Automap larger objects without overlapping when using multiple layers
  • Setting up a plugin to import maps from Tiled into the Godot 4.3 game engine
  • Setting parallax scrolling backgrounds in Godot 4.3
  • Animating a character with an AnimatedSprite2D node
  • How to implement a class-based state pattern for player control
  • Setting up and configuring the Camera2D node for a better gaming experience
  • Making the character walk correctly on slopes

This course is suitable for people who:

  • Up-and-coming independent game developers
  • Game developers migrating from Unity to Godot
  • Beginner+ game developers who have little experience with the Godot game engine and the C# programming language.

Automate Level Design with Tiled Automapping & Godot 4.3 C# Course Details

  • Publisher:  Udemy
  • Instructor:  Johan Forsblom
  • Training level: Beginner to advanced
  • Training duration: 3 hours and 25 minutes
  • Number of lessons: 35

Course syllabus on 2024/11

Automate Level Design with Tiled Automapping & Godot 4.3 C#

Prerequisites for the Automate Level Design with Tiled Automapping & Godot 4.3 C# course

  • A PC/Mac
  • Godot 4.3 .NET
  • Some prior experience with the Godot game engine
  • Tiled editor

Course images

Automate Level Design with Tiled Automapping & Godot 4.3 C#

Sample course video

Installation Guide

After Extract, view with your favorite player.

Subtitles: None

Quality: 720p

Download link

Download Part 1 – 1 GB

Download Part 2 – 1 GB

Download Part 3 – 293 MB

File(s) password: www.downloadly.ir

File size

2.2 GB